Textures

Usage of texture:
wall - vertical wall textures, natural or man-made floor - floor textures, either natural(ground) or man-made ceiling - anything that was made to be used as a ceiling roof - rooftop textures for buildings door - any door texture, including gates window - any window texture, including the window frames sky - sky's....DUHHHHHH ;)p signs - anything that has verbage on it, posters, signs road - road, paths and trails pipe - pipe textures, valves for pipes, also includes wires flat - anything that produces an even, non-bordered pattern in all directions special - made for brush objects ONLY (i.e. crates, boxcars) indoor - pictures, misc household items trim - all trim, including ibeams, endcaps, etc... masked - any texture that has alpha'd areas (like handrails, grates, etc...) damaged - anything that's been damaged (has blast marks, burns, etc...) utility - textures like nodraw, caulk, trigger, etc.... ONLY! terrain - only put this on textures made specifically for the terrain system panel - paneled type textures (like the library ones) light - light emmiting textures

Material types:
metal - all types of metal rusted - rusted, weathered metal corrugated - corrugated materials gravel - gravel textures sand - sand textures rock - naturally occuring rock formations (walls, floors, etc...) stone - man-altered rocks like stone walls, cobblestone streets, also tile brick - brick textures concrete - concrete textures wood - wood textured plaster - plaster textures carpet - carpet and cloth type textures liquid - all liquids, including oceans, rivers, puddles, etc.... river - river textures, or other flowing water types ocean - ocean textures glass - glass textures tudor - used in french/german towns with plaster sandwiched between wooden beams natural - non man-made materials dirt - all dirt textures, including transitional textures with dirt grass - all grass texture, including transitional textures with grass tree - textures relating to trees bush - textures relating to bushes folliage - vines, forest canopy, underbrush snow- if the texture has any snow or ice on it mud - if the texture is, or has mud on it

Level Reference:
meaning the texture was made for a particular mission m1 - North Africa m2 - D-Day, Normandy, Nebelwerfer m3 - OSS mission in France, blow train rails, manor house m4 - Brest France, Artillery missions, sniper hunt m5 - snow forrest, snow town/train station, schmertzen m6 - Hunt artillery, Ramagen m7 - U-Boats in Norway intro - opening cinematic ending - ending cinematic